10 Things You Must Know to Pass Web Design & Development.

  1. Your (oddly last-named) lecturer is Andrew Hawryshkewich (ac.ufs@h.werdna)
  2. Your (rockstar) teaching assistant (TA) is Ethan Soutar-Rau (ac.ufs@rratuose)
  3. allow up to 2 business days for email replies. We may reply sooner, but not always.
  4. We do not provide critique via email. Please arrange a meeting or attend office hours.
  5. Please remember than an 'A' means you are 'exceeding expectations'.
  6. Attendance is required, and random grade-affecting checks will be held.
  7. Late submissions receive 10% per day; 10 minutes late? 10% penalty. 36 hours late? 20% penalty.
  8. If you are having concerns finishing a project on time, talk to Andrew (your lecturer) before it is due.
  9. All grade concerns must be brought up within 10 days as this is SFU policy.
  10. Plagiarism is never tolerated. If in doubt, ask.

On the waitlist?

Super-secret tip: If you are on the waitlist, the best recommendation is to talk to the instructor and attend all the labs and lectures while you wait. That way the instructor may be more interested in having you join the course, as they don't have to catch you up on missed material!

The Complete Course Syllabus

This provides a detailed breakdown of the course, what you can expect of it, and its expectations of you.

Course website

SFU Canvas
Instructor's Website

Lecturer

Andrew Hawryshkewich
Room 2816, Podium 2, SFU Surrey
ac.ufs@h.werdna
https://siat.andrewh.ca
778.782.9747

Teaching Assistants (TAs)

Ethan Soutar-Rau
ac.ufs@rratuose
TA for labs D101, D102.

Email Rules

Assuming you have read the '10 Things to Pass' you should already know to allow up to two business days for responses. Please make sure to include the following in your email for speedier response times:

Please remember that We do not provide design critique via email. If you are looking for critique please visit office hours or arrange a meeting time via email.

For project, or lab questions please email your TA Ethan at ac.ufs@rratuose. For attendance, quiz, or grading questions please email Andrew at ac.ufs@h.werdna.

Labs and lectures

A reminder that attendance is required and random grade-affecting checks will be held both in lab and lecture. Please also know your lab number.

Lectures

Fridays, 12:30-2:20pm
SFU Surrey, Room 2750
Lecturer: Andrew Hawryshkewich (ac.ufs@h.werdna)

Labs

Lab D101
Fridays, 2:30-4:20pm
SFU Surrey, Room 3100
TA: Ethan Soutar-Rau (ac.ufs@rratuose)

Lab D102
Fridays, 4:30-6:20pm
SFU Surrey, Room 3100
TA: Ethan Soutar-Rau (ac.ufs@rratuose)

Course Description

Theory and implementation of web media from a design perspective. Students will design and develop interactive web media that focuses on communication and design issues for a variety of users. This course will address design methods and approaches for technical aspects such as content management, responsive design, and server-side support.

Learning Outcomes

Learning outcomes expected for students include:

  1. Identify and analyze user purpose and experience in accessing web content.
  2. Prioritize and assess platform specific considerations in user's expectations of web design.
  3. Develop and analyze user requirements for the web for a variety of users.
  4. Critically analyze affordances of different web design paradigms and explain potential uses.
  5. Develop, implement and critique solutions to web design problems.
  6. Apply current industry web design standards (eg. coding practice, search engine optimization), tools (eg. file versioning, wireframing), and content management systems
  7. Classify legal and ethical issues in publishing content on the web.

Participation

Participation will be checked at random points through the term. Each participation check will be an equally weighed portion in 5% of your final grade, and participation can only be excused for legitimate reasons (i.e. doctor's notes, large calamities, emergencies). When in doubt, email Andrew.

Readings

All readings in this course are provided as online readings or as PDFs through Canvas or the SFU Library.

Quizzes

There are three in-lecture quizzes — two on readings, one on coding — that assess understanding of the theoretical and technical content of the course. All materials covered in the lecture or readings can be tested and hints are provided randomly in-lecture as to quiz questions.

Projects

There are the following projects in this course:

  1. Process — 10% (Individual)
  2. Company — 30% (Group)
  3. Portfolio — 30% (Individual)

Coding Exercises

As part of the course, there are five coding assignments required (for grades) that students complete in the first weeks of the course. There are later coding assignments available for students to complete to receive further feedback on their code.

Teamwork

You will be allowed to select your groups for any teamwork in this course. In lieu of group evaluations, process deliverables for each project are graded individually, so each team member is responsible for completing their own work. Consider your group member options carefully.

All Courses Are Equal

Please remember that all courses are created equal, no one course should monopolize all your time at the detriment of your other courses. If you should find yourself in such a situation, please let your instructor know sooner rather than later.

Lab Switching

It is not permitted to change labs unless under special circumstances. You must first speak with Andrew for permission before attending another lab. Please keep in mind that there must be a lab opening with nobody on the waitlist to be able to switch labs (often unlikely).

Plagiarism

Please note that the following — according to SFU policy 4.1.2 — constitutes plagiarism:

  1. Submitting or presenting the work of another person, including artistic imagery, as that of the student without full and appropriate accreditation;
  2. Copying all or part of an essay or other assignment from an author or other person, including a tutor or student mentor, and presenting the material as the student's original work;
  3. Failing to acknowledge the phrases, sentences or ideas of the author of published and unpublished material that is incorporated into an essay or other assignment.

Plagiarism will result in a grade reduction or school disciplinary action at the instructor's discretion. For further reference and clarification, please see SFU's academic honesty policy or ask Andrew for clarification.

Late or Incorrectly Submitted Deliverables

Late deliverables receive 10% per day late starting immediately after the deliverable is due. Allow yourself sufficient time to submit deliverables without incurring late penalties.

Files incorrectly submitted to Canvas — for example, submitting a PDF that cannot be opened — will receive a penalty on the resubmitted file of 30% plus 10% per day not resubmitted after you were contacted about the problematic submission. For example, if you do not resubmit the file until two days after the you were notified the penalty will be 50%. It is your responsibility to ensure that your deliverables make it in on-time and can be opened.

Grading Breakdown

5% — Participation
20% — Quizzes
30% — Group Projects
45% — Individual Projects

Grading Scale

All the grades in this course tally to 100% to make it easier to track progress through the term. To translate the percentage to a letter grade, this course uses the SIAT standard grading scale for final letter grades:

95% > A+ < 100%
90% > A < 95%
85% > A- < 90%
80% > B+ < 85%
75% > B < 80%
70% > B- < 75%
65% > C+ < 70%
60% > C < 65%
55% > C- < 60%
50% > D < 55%
0% > F < 50%